Designer’s Guide To Ascertain the Perfect Interface Dimension

March 10, 2018 in Design

The world today is using a wide range of software products. Every product is designed following an idea of how much interface is good enough. While some creations make it minimal, some look forward to going all out. For the question how much interface is perfect for a software product, there cannot be a universal answer since the context of every product is different from the rest. However, here are the top considerations that can help decide the right interface dimensions for a new software product.

The task the user engages in

Different tasks need different interface size. Different tasks call for different “amounts” of the interface. The users must get everything they require and nothing that they will not need. There must not be any distractions since they already have many on their phones and other tabs in their browsers corresponding to different social media sites. Hence when the interface gives the customer everything they require and nothing more, then it can be successful.

What the users need to accomplish the task

Examine the nature of every task independently. During every moment of the user’s experience, reflect on what can maximize their outcome. Strictly confining to what the user needs will help provide a great base for deciding on the interface.

The insights are drawn from user feedback

Closely studying the user feedback is the best way to decide how well the interface will suit the user needs and expectations. Look deeply into the analytics and explore the completion rate. See if the completion rate can be increased. Running user testing is a great way to gather their feedback regarding those tasks. This will help decide if the interface is working perfectly or it must be scaled up or down to make it better.

Can AI Alleviate the Fear it Generates?

March 6, 2018 in tools

Have you seen the Sci-fi movies where some machines wreaked havoc because they went ‘wrong’? I mean, the portrayal of machines operating in the future is partially here, though there is much advancement to be done when it comes to making machines think like a human or at least start thinking like humans.

But the media and technical reports are full of issues and explanations that engender a lot of suspicion and fear among the masses and therefore act as a deterrent to the popularity of AI or gadgets that operate using this technology.


Well, the designing of gadgets and tools driven by Artificial Intelligence tend to loiter at the border of human-like thinking—the designers who design the neural networks of such devices code the programs to enable them to change decisions as per the environment, which means that if the machines start making on its own, the programmer doesn’t have control over the machine. Which is scary as hell, right?

Well, if such machines are taking the medical decisions; are operating crucial functions that could have the lives of human populace in question, you would worry that such machines should not be created, no.

Absolutely. Some control is always needed whether machines are operating or humans are operating—if something wrong, explanation and inquiry could be instituted so that future possibility could be reduced or minimized.

This is where the AI or the industry itself needs to reinvent itself so that it could be welcomed by people with less fear and more anticipation to ease the lives. The industry needs to come up with a mechanism that could still have an ultra-level control over these machines or at least have an explanation or reason about the behavior of the machines if they start disobeying the commands of the programmer or the designer.

What do you think? The ball is in the court of the designers and the industry…

Interface Designing is More Than Visual Artistry

February 8, 2018 in Art, Design

If you have been designing products and features for your clients, you already know that visual appeal is everything when it comes to creating a good design, but is that all? Is there nothing beyond the colors and drawings that you work with? Do you like to create a scheme that has limited consideration of the type of the product and even the specific business requirements that the client may have?

Well, designing for a product is more than simply visual artistry because it is you who will be making sure that the functionality and usability of a product become easier and smooth for the users. It is your creativity and understanding of the product that will enhance its appeal to the users—the degree of ease will also be delivered through a good design.

So, as a designer, you hold the key to building a good interface connecting the product and the user.

Some considerations you have to make before designing an interface:

  1. Does your design solve problems and make it easy for the users to use the product?
  2. Is it feasible for the client to develop your design or is it going beyond the scope of resources or the budget that the client has?
  3. Are the visual elements rolling over the usability factor?
  4. Is it unique or are your creating look-alikes of other products?

All the above considerations will be significant for every product that you work with. Every company or client will have a different set of requirements, vision, and the resources to develop and implement the design that you will be building. So, as a designer, you need to think beyond the education and experience that you have, and almost think as a product manager or wear the shoes of the client itself.